Top-down view
One of the types of camera in video games is top-down view. It is very similar to isometric view but differs slightly. In top-down view, developers do not strive to make the world three-dimensional and deep. Everything is depicted either in two-dimensional space or they create a pseudo "volume" from several rows of two-dimensional spaces. For example, a character can go behind a "flat" house. Sometimes the camera is completely vertical, and the player looks at the flat world from above, as in the first game of the GTA series. Scaling in such games is used very rarely. This method can be used in quests, role-playing games, hack and slash, beat 'em up, strategy games, and many others.
Years
Platforms
PlayStation 2PlayStationXboxGame Boy AdvanceMophunDreamcastMSXGameCubeWonderSwan ColorGame Boy ColorDOSPalm OSWindows MobileVIC-20Atari 2600GP32
Statuses
Best Games in the Top-down view genre of 2002
Role-playing game, In real time, Top-down view, Anime / Manga, Fantasy / Medieval, Turn-based, Tactics, Strategy
July 19, 1991
Players:
7.1/10
Metacritic:
85/100
Final Fantasy IV is a tactical turn-based strategy role-playing game with anime and fantasy RPG elements. Expect fully voiced dramatic cutscenes, deep, emotionally...
Action, Shooter, Flight Simulator, First-person view, Third-person view, Top-down view, Helicopters, Futurism (Future), Tanks
June 26, 1998
Incoming: The Final Conflict is a first-person action game with elements of a shooter, flight simulator, helicopter simulator and tank simulator from the masters...
Role-playing game, Isometric, Top-down view, Futurism (Future), Anime / Manga, Turn-based, Combat robots, Post-apocalyptic, Cyberpunk
May 10, 2002
GearHead is an isometric role-playing game with elements of an anime or manga game and robot...