Kingdom Come Deliverance 2: The Magic Arrow Walkthrough

In Kingdom Come: Deliverance 2, players need to find an arrow that brings luck to Karel's gang. In this guide, we will explain how to help return the magical artifact to the bandits.

How to start the quest The Magic Arrow

Start this quest after completing the Arrow-head quest. Find a man named Goryun at the "Devil's Place" tavern. Ask if he has any work. The bandit will mention that he remembers the protagonist once helped his friend Karel with an arrow in the forehead.

The man adds that Karel recently died, and now the gang's affairs have gone awry since his arrow brought luck. They will ask you to find the artifact. Agreeing will start the quest.

Goryun

Find out from the gravedigger where Karel was buried

Head to the Sedlec Monastery. From the entrance to the cemetery, turn left and walk along the stone fence. Find a gravedigger named Lenek.

Ask the guy where executed criminals are buried. He will tell you that he recently buried a wizard with a branch in his head. Pass a persuasion check by saying you came to behead the mage and protect people from the curse. This will reveal where to search for the grave.

Gravedigger Lenek

Find Karel's grave and extract the arrow

Find a fresh grave by the willow near the gravedigger. Start digging and then remove the arrow from Karel's head. The method of doing this does not matter.

Return to "Devil's Place" with the arrow

Return to the "Devil's Place" tavern. Goryun will not be there, so talk to Hare. The young man will eventually say that he has been instructed to meet and escort you to the camp.

Hare

Follow Hare

Follow your companion. Talk to the guy along the way about the life of the bandits.

Talk to Hare

At one point, Hare will say that Goryun should not get the arrow, as it could doom everyone in the camp. He will then ask you to give him the arrow to form his own gang.

Several options will appear:

  1. Give the arrow, ending the quest.
  2. Kill Hare.
  3. Convince the guy to back down by passing a persuasion check.

Go to Goryun's camp and give him the arrow

Find Goryun's camp in the forest north of Grunta. Tell him you found the arrow. You can mention that Hare tried to take the arrow or not — it won't affect the outcome of the quest.

The camp leader will decide that he should now become the man with the arrow in his head and will ask you to shoot him in the forehead. You can dissuade the man by successfully passing a persuasion check. In this case, the quest will end, and you will receive a small monetary reward.

Bless Goryun with the magic arrow

Hit Goryun in the head with a crossbow. If you miss, the whole gang will attack. However, if you manage to hit him in the head, the leader will naturally die, and the rest of the gang will decide it's a divine curse and scatter from the camp. This will conclude the quest.

Alternative quest walkthrough

After talking to Hare, it's not necessary to follow him. You can go directly to Goryun's camp.

Walkthrough of Side Quests in Kingdom Come: Deliverance 2

  1. Mutt
  2. Lackey
  3. Bad Blood
  4. Materia Prima
  5. Forbidden Fruit
  6. Opus Magnum
  7. The Lion's Crest
  8. Invaders
  9. The Axe from the Lake
  10. Mice
  11. The Blacksmith's Son
  12. The Jaunt
  13. The Hermit
  14. Miri Fajta
  15. The Mouth of Hell
  16. Bellatores
  17. Skeleton in the Closet
  18. Dragon's Lair
  19. Canker
  20. Handsome Charlie
  21. Johnny the Gob
  22. Casper
  23. The White Roebuck
  24. Hush, My Darling...
  25. Absolver
  26. The Thunderstone
  27. X Marks the Spot
  28. Hammer and Tongs
  29. Yackers 'n' Fash
  30. Ransom
  31. The Reliquary
  32. Thou art but dust
  33. Striped Tonies
  34. Popinjay Shoot
  35. Ars Dimicatoria
  36. Arrow-head
  37. In Vino Virilitas
  38. Feast for the Poor
  39. Spoils of War
  40. Post Scriptum
  41. The Thieves' Code
  42. Troubadours
  43. Bird of Prey
  44. A Good Scrub
  45. Ill Repute
  46. The Spark
  47. All's fair
  48. Seeking Justice

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